Here’s a list of games that I think people should play, for various reasons. There’s not much else to it than that… but you should get an idea of what I look for in video games. In no particular order:

new: Braid

Xbox 360

A terrific independent game that’s about… a bunch of things. And hopefully it will revolutionize video game design!

leaves the player with more (really quite interesting) questions than answers, many possible ways of answering those questions, innovative game mechanics, short enough that those mechanics stay fresh for the entire game, clever level design, really really really great ‘last’ level, pervaded with meaning, complex story line (bordering on convoluted… but that depends on how you approach it), trendsetting and history-altering (remains to be seen)

new: Gravitation

Windows/Mac/Linux

Pretty dang deep, dude. I found it more moving than Passage, by the same designer (Jason Rohrer). download

super-short, very free, pretty deep, emotionally moving

Rock Band

Xbox 360/PS3/Wii

Rocking is pretty fun, especially with your friends! It’s kind of like being in a band except you get immediate rewards and you don’t need to be able to play an instrument.

pretty good tunes, lots of people can play (especially if you’re good at sharing and taking turns!), the drums are actually a lot like playing drums (except you don’t cross over your hi-hat arm, and learning challenging parts is different than with real drums), character customization/playing with dolls, ninjas, sweet tats (if you’re into that sort of thing), awesome musical fun

Mass Effect

Xbox 360

I’ve played it all… it’s a roleplaying game and it’s about space and aliens and stuff.

it’s like being in a pretty-decent science fiction novel (I didn’t like that there were evil robots that had to be stopped, who were just kind of there), the slow-speaking aliens that announce what kind of utterance they’re making are a little interesting linguistically (also funny), discursive roleplaying (if you’re not a meta/power gamer… but it unfortunately doesn’t have much of an effect)

Sam & Max

Mac/Windows/Linux/iPhone

I’ve only played Hit the Road, but there are some others only for Windows and soon for Wii; files available on my downloads page

more challenging non-arbitrary (mostly) adventure (though not quite as hard as Monkey Island, I’d say), interesting characters, actually decent dialogue with voice acting!, nostalgia, irreverence, satire, musical numbers

Passage

Windows/Mac/Linux

It’s like, deep. download

super-short, very free, dude, it’s deep

Bridge Construction Set

Windows/Mac/’nix

Yeah, it sounds really boring but actually it’s an awesome puzzle game of bridge engineering. download

non-violent, puzzles with relatively simple rules (physcis!) but potentially complex solutions, non-arbitrary puzzles (real stuff, like physics; which is not to say that you don’t have to learn the system. You do, especially how the parts fit together and what their strengths are), most efficient use of limited resources, multiple bridge materials to choose from, problem solving, bridge engineering!

Aerobiz

SNES

An ‘airline management simulation game’, as I like to call it. Imagine what Airline Tycoon would be, if that existed. If you’re interested, download an emulator and a ROM (and maybe check out Aerobiz: Supersonic while you’re at it).

learning stuff (about somewhat outdated airplanes, like capacity, range, and fuel efficiency; about major airline routes), advance planning, maximizing utility from limited resources (resources including not only money but airplanes in your fleet, flight slots in cities, etc.), complex in its simplicity, 1-4 players with as few as 1 controller, a touch of geography (with a touch of information about various cities worldwide), non-violent
CAVEAT: turns, not to mention full games (I’ve never completed one) take a long time, especially with more than two people! Ice cream is recommended.

Peacemaker

Mac/Windows

Attempt to resolve the Israeli/Palestinian conflict as either the Palestinian or Israeli head of state: hell yeah. download

incredibly challenging, unique goal (peace! wow!), complex (fairly many options, many of which are hard to accomplish, all of which have various pros and cons; lots of interests and effects to keep in mind when choosing actions), replayability (multiple levels of violence that arguably correlate to greater levels of realism: the more violent, the more real, honestly; at the higher levels of violence, I can imagine the game is almost impossible: I’ve only beaten it on ‘calm’ and the middle level as the Palestinian president), powerfully moving (incorporates real video and images)

The Secret of Monkey Island & Monkey Island 2: LeChuck’s Revenge

Mac/Windows/Linux/iPhone

Files available on my downloads page

humor (puns, tongue-in-cheek, not only in dialogue but in the puzzles themselves), nostalgia, good midi music, pixel art (especially in Monkey Island 2), challenging and usually non-arbitrary adventure, pirates, grog, insult swordfighting

Escape Velocity

Mac/Windows

If you get Nova, you can get the previous two games and play them on the Nova engine: download

large universe, open-ended (you can play however you want: for the story, to accumulate wealth and a majestic fleet, to become the most powerful, to conquer the universe, to accomplish challenging feats, etc.), customizability (not only your ships, but the game itself can be modded extensively and relatively easily), immersion (if you want it), replayability (because of the open-endedness and customizability, as well as multiple engrossing story-lines), ‘more powerful’ ships are not necessarily better (being able to take down pretty much anything one-on-one in a nicely tuned Starbridge is awesome)

Geneforge 4

Mac/Windows

I’ve actually only played the relatively long and engaging demo, but it was a terrific (albeit time-consuming) experience. download

engrossing story-line, complex yet mysterious world, choices that actually make a difference, interesting character classes (that appear in previous Geneforge/Avernum games, but still), moral dilemmas

ElectroCity

Web

play in your web browser

environmental and social responsibility, challenging in its relative simplicity, replayability (multiple criteria for success)

SimCity 2000

Windows/Mac (Classic)

Mac-only files available on my downloads page

learning about city planning at an obviously simplified level, replayability (because of open-endedness and scenarios), advance planning

Comments

Leave a Reply